Today’s video game is more about on first-person game, where
it feels like your something military or future soldier. And the important part
of type of video games, of course the Gun. The Gun will be the player’s
extension to the video game he/she played.
I have some of the list on what is good gun in a video game:
·
A sense of heft
·
Must have power
·
Can make player satisfied
·
All of the above J
To pin this down, a game designer and an expert blogger
Michel Sabbagh made a written
commandments about making a good video game gun and, I’m going to share it
here.
Here is the list:
·
They must look good
·
Must sound good
·
Must feel good
·
Can shoot good ,of course J
Here’s another factor, as reliant on game’s engine as to any
game developers ability is how “snappy” it looks. The game Call of Duty owned
the shooting world for over a decade now not because of the storyline of the
game but because it achieve the 60 FPS framerate. It’s like gamers reflex to
the gun are being met immediately by video game itself.
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